Tickwork Play demos
Independent slot studio

Slots, wound by hand.

Tickwork Games makes original online slots. Every rule, character, symbol and sound starts in our workshop and is tuned piece by piece until the whole machine runs true.

The collection

Three worlds. One movement.

Each game is built around a single idea we haven't seen in a lobby before, then given a world, a cast and a score to carry it. All three are free to play here, with virtual credits.

No. 03New

Every pile has a tipping point.

A kobold crew is robbing a sleeping jade dragon, one coin at a time. Stack a pile high enough and it topples: gold slides from pile to pile and pours into the crew's sacks. Just don't wake her.

  • Reels feed the hoard. A 5×3 reel ledge deals coins and gems down into its own column of a 5×5 board of piles.
  • Topple. A pile of four tips over, one coin to each side, and can set off a chain of slides into the sacks below.
  • Don't Wake Her. The bonus, where the hoard keeps growing every spin until the Great Topple.
Board
5×3 + 5×5
RTP
96.70%
Volatility
Very high
Max win
50,000×
Game sheet
Hoardslide bonus
No. 01

New Orleans, 1929. Beneath a burnt-out hotel, cardsharp Vesper Crane plays the House for her soul every night at 3:33 a.m. The croupier deals the cards, and the Pot remembers every chip.

  • Croupier cards. Before the reels land, the House may deal a card that bends the rules for that one spin.
  • Pays anywhere, tumbling. Eight of a kind anywhere on the 6×5 grid wins; winners burn away and new symbols fall.
  • After Hours. Free spins in the back room, where a persistent Pot multiplies every win that rakes in Soul Chips.
Grid
6×5
RTP
96.30%
Volatility
Very high
Max win
25,000×
Game sheet
Velvet Inferno base game
No. 02

In a drowned cathedral, the Silk Widow keeps souls in her web. Every thread she spins opens new paths across the board, and every knot she ties keeps them open.

  • Connected paths. Wins travel reel to reel along paths that bend between rows: 259 to start, up to 3,125 when the web is fully woven.
  • The Spinner. A wild that threads its cell to every row on both neighbouring reels.
  • The Great Web. Free spins where knots persist, the reach widens and the Widow's multiplier climbs with every woven gap.
Paths
259–3,125
RTP
96.40%
Volatility
Very high
Max win
25,000×
Game sheet
Widowsilk cocoon burst
The studio

Four parts, one movement.

We build every part of a game ourselves, so the parts fit. The maths is written for the mechanic, the art for the maths, the sound for the art. Nothing is bought off a shelf and bolted on.

I

Mathematics

Every game starts as a model. We simulate millions of rounds per game and tune the shape of every feature, not just its average.

II

Art

Painted worlds and casts with personalities, held to the standard of the best-selling games in the lobby, down to the last symbol.

III

Sound

Each game gets a sound concept before a single cue: music written in a key, and wins that land in tune with it.

IV

Engineering

Our own game server and clients, built for 60 fps on a phone, in portrait or landscape, with round history and replays.

3original games, each with its own core mechanic
2M+simulated rounds behind each released game
50,000×top win across our games
100%in-house: maths, art, sound and code
For operators & platforms

Built to plug in.

Our games run on our own remote game server with a seamless-wallet integration, so your players keep one balance across every title. Ask for integration docs, a staging key or a game sheet.

partners@tickworkgames.com
  • Seamless wallet: signed debit and credit calls, with retries and rollback
  • Demo mode, round history and replay links
  • Every bet mode tuned to the same RTP
  • Desktop, mobile portrait and landscape from one build
  • Jurisdiction switches for bet caps, autoplay and feature buys
In the workshop

Something that turns back the clock.

Our next series is on the bench. Leave an address and you'll hear about it before anyone else, along with every new demo.